Posted on March 31, 2010, 9:28 am, by spritian, under
SVN Log.
r243: client: updated font again…r244: client: more font bsr245: client: misc changes to reflect adding svn revision back to login button…r246: server: server: daily auto.commit from live serverr247: client: i’m officially done fucking with the fonts for the char models… so lame that pixel fonts need to be left aligned and what not… just went [...]
Posted on March 31, 2010, 3:09 am, by spritian, under
General.
That’s right folks… since the only game I play nowadays is Duke3D with the 4 people who still play – I recently discovered DOSBOX, a DOS emulator. Granted, we use xDuke, but I still wanted to see how the original Duke3D felt with DOSBOX. Anyways, I digress. Why do I bring up the best game [...]
Posted on March 30, 2010, 8:00 am, by spritian, under
SVN Log.
r216: commitr217: r218: testr219: r220: tesTr221: testr222: r223: r224: r225: commitr226: daily auto.commit from live serverr227: daily auto.commit from live serverr228: testing the new auto commit scriptr229: testing the new auto commit scriptr230: fixed server code to reflect changes to the new 2 character classesr231: wtfr232: server: daily auto.commit from live serverr233: server: saving to [...]
Posted on March 23, 2010, 3:03 am, by spritian, under
General.
Hey all! Now that the game is actually getting populated with skills and duels, the game code is growing like crazy! Development will slowly continue over the next day or two as I’m porting everything from the Flash IDE to multiple, and manageable files, using FlashDevelop. So far I’m digging it, and reminds me of [...]
Posted on March 1, 2010, 1:48 pm, by spritian, under
General.
Hey all- Added a blog so those who are interested can follow the progress of this new Flash based MMO . Right now Development is under way and making progress… not to get ahead of ourselfs… but right now i’d say we are at about 10% completed. I’m still looking to get a designer on [...]